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Old Sep 25, 2010, 01:36 PM // 13:36   #1
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Default Want to play higher end SS

I've played on and off for the past few years, but have usually started new characters when I took a break and came back. I've never really worked on getting good at endgame areas.

I love playing my SS necro and I'm wondering where a good place to find some PUGs to start playing some tougher areas with him would be.

Thanks.
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Old Sep 25, 2010, 05:09 PM // 17:09   #2
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My suggestion is to open youself up to other build possibilities. Necros can run many things besides SS. Specially in PUGs now where Panic mesmers are popular. Panic+SS=wasted SS. In most high-end PUG content a Necro's bread and butter is MoP for manly variants. Besides that....its mainly about what area and what team format the PUG is using.....just synergize with them.
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Old Sep 25, 2010, 08:06 PM // 20:06   #3
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I know that there is a wide variety of builds I could play. I'm more asking about what quests/areas would be good for me as a SS necro.

If I was running MoP, what elite would I take?
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Old Sep 25, 2010, 08:22 PM // 20:22   #4
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ok first off ss char... try getting a few buddies and try this build http://www.guildwarsguru.com/forum/u...t10433189.html
as for MoP it's usually echo, but you can bring other elites, just check with your team.
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Old Sep 25, 2010, 09:41 PM // 21:41   #5
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So my question is still out there: where should I play...

But based on your advice of echo/mop, this is what I came up with (although I don't know how to make pvxdecode show runes):
http://pvx.wikia.com/wiki/Special:Pv...Subm it+Query

So two questions:

How does that look?
Where is a good place to find a pug and try it?
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Old Sep 26, 2010, 12:50 AM // 00:50   #6
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Assassin's Promisewould be superior.

Spiteful Spirit is used in Deep and Underworld (Terraway).

I'd try Zaishen quests first, but they won't have specific team set ups unless you get them to.

Last edited by Cuilan; Sep 26, 2010 at 03:25 AM // 03:25..
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Old Sep 27, 2010, 09:30 PM // 21:30   #7
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SS is good pretty much everywhere if you are playing with an adept team. Even if you are running with a panic it can still work just make sure you are watching who you lay it down on. Personally all I do anymore is just Bounties and Z Quests or dungeons and in all places SS has been usefull to me, either PuGing or H/Hing.

Like others said, the necro has a variety of skills that it can use well, like Assassins Promise with MoP. This echo or arcane echo stuff isn't viable most of the time because good placement should mean quick death with just one skill and a 40/40 set for pew pew.

Honestly the game has gotten to the point where PuGing is done with prebuilt builds in highend areas and everything else is with heros, henchmen and guildies. So unless you are going to get a crew to make a special highend build to fit you on SS you are gonna be pretty limited PuGwise.
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Old Sep 27, 2010, 09:43 PM // 21:43   #8
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Quote:
Originally Posted by Glints Bane View Post
SS is good pretty much everywhere if you are playing with an adept team.
No.
SS is good if you're running with an inept team. If your team is adept, SS is generally reduced to the worst skill on your bar (which pretty much scuttles your build since you've now wasted your elite).
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Old Sep 28, 2010, 07:32 AM // 07:32   #9
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I would say SS is one of the best skills in the game. You can use it anywhere in the game ( just avoid low levels areas ) If pugs don't want you h/h it instead.
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Old Sep 28, 2010, 11:06 AM // 11:06   #10
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I would say SS is one of the best skills in the game.
In the guild teams I play with, the physicals kill things fairly quickly. A Necromancer still has a place here, but if he tried to bring SS it would be the worst skill on his bar by a long way.
The same is true to an extent when I H/H or PUG sometimes.
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Old Sep 28, 2010, 06:58 PM // 18:58   #11
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Try any dungeons. They are fun, profitable, and there's a good chance to get some nice items.

Necros are so versatile it's a shame to pigeonhole them into JUST using SS. They have some skills that allow you to do so much more. Just be careful to review what others are using to make sure they don't interfere with your own build working to max (tons of interrupts+SS= ineffective SS).
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Old Sep 28, 2010, 08:28 PM // 20:28   #12
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I find myself running an AP MoP bar most of the time on my necro. You can add Barbs, BuH, Ebon sin, really whatever you want to bring. I find it is much stronger than a typical SS bar. MoP hitting twice as often for 50-60 vs. SS hitting for 25-30.
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Old Sep 28, 2010, 08:37 PM // 20:37   #13
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Quote:
Originally Posted by Xenomortis View Post
No.
SS is good if you're running with an inept team. If your team is adept, SS is generally reduced to the worst skill on your bar (which pretty much scuttles your build since you've now wasted your elite).
I'm being general for someone who isn't abviously playing on the level either of us do. However I still disagree with you because you went to an extreme negative. SS has its uses, just not in all cases, we both know this. If you have a spot to fill SS is good enough.
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Old Sep 28, 2010, 09:04 PM // 21:04   #14
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Quote:
Originally Posted by Glints Bane View Post
I'm being general for someone who isn't abviously playing on the level either of us do.
Then your original comment was misleading. Either way, I still suspect you overestimate the standard for SS to be poor compared to the rest of the Curses skills you'd want to take.
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Old Sep 28, 2010, 09:08 PM // 21:08   #15
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Quote:
Originally Posted by Xenomortis View Post
Then your original comment was misleading. Either way, I still suspect you overestimate the standard for SS to be poor compared to the rest of the Curses skills you'd want to take.

Yeah I can see that. Its hard to speak to everyone so I was mainly addressing the author of the thread and estimated his skill level.
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Old Sep 28, 2010, 09:15 PM // 21:15   #16
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Quote:
Originally Posted by Glints Bane View Post
Yeah I can see that. Its hard to speak to everyone so I was mainly addressing the author of the thread and estimated his skill level.
Address your posts to anyone who might read them. You'll be more clear that way.
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Old Sep 29, 2010, 08:27 PM // 20:27   #17
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SS is brilliant if you're just plodding around GW on your lunch hour with heros and henchies,but for more organised play (guild groups/HM/blah blah) a well built curse bar that keeps up with the pace of 8+ humans all capable of triggering physical hits will reward itself.

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Old Oct 04, 2010, 02:06 AM // 02:06   #18
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Quote:
Originally Posted by Xenomortis View Post
In the guild teams I play with, the physicals kill things fairly quickly. A Necromancer still has a place here, but if he tried to bring SS it would be the worst skill on his bar by a long way.
The same is true to an extent when I H/H or PUG sometimes.
A Good SS necro should be tagging up the off target mobs while the physicals concentrate on their target or two or three depending on the number of physicals you have. SS is never useless you just have useless SS necros who dump on the called target and waste their SS. I usually run UW and Deeps with my SS and I've never felt like a fifth wheel because I hit the off target mobs first then work my way towards the target mobs. If you have a good ball of mobs, totally possible with a good team and good puller, then your off target hits will only enhance the rest of the team's damage
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Old Oct 04, 2010, 01:55 PM // 13:55   #19
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A Good SS necro should be tagging up the off target mobs while the physicals concentrate on their target or two or three depending on the number of physicals you have. SS is never useless you just have useless SS necros who dump on the called target and waste their SS.
I wonder if I could convince my guildies to let me run an SS bar the next time we do the UW. I'll have to download FRAPS or something to demonstrate just how useless I would be. Then we'd have to do it again with me running Orders or AP-MoP.
Simply put, with the power output of the human teams I play with, SS would simply be the worse skill on my bar. Mark of Pain would be the best skill and Enfeebling Blood and Reckless Haste would feel a little redundant with the amount of protection our backline gives us. Barbs has a 2 second cast time and I'd have a hard time getting it on targets before the physicals arrive and blow it up. In these circumstances, SS just doesn't have a place.

SS always goes on the lowest priority targets in a mob for maximum mileage. I think that says a lot about it really.


It could make a better case in the Deep or Urgoz. Mobs there are so big that it takes a little while for the physicals to eat through everything, but I don't think we'd do the Deep any faster with it (I'd bet it'd reliably be slower) and I'm pretty sure the AP-MoP Nec is significantly more valuable than any SS Nec could be.
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Old Oct 04, 2010, 03:14 PM // 15:14   #20
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Quote:
Originally Posted by Xenomortis View Post
I wonder if I could convince my guildies to let me run an SS bar the next time we do the UW. I'll have to download FRAPS or something to demonstrate just how useless I would be. Then we'd have to do it again with me running Orders or AP-MoP.
Simply put, with the power output of the human teams I play with, SS would simply be the worse skill on my bar. Mark of Pain would be the best skill and Enfeebling Blood and Reckless Haste would feel a little redundant with the amount of protection our backline gives us. Barbs has a 2 second cast time and I'd have a hard time getting it on targets before the physicals arrive and blow it up. In these circumstances, SS just doesn't have a place.

SS always goes on the lowest priority targets in a mob for maximum mileage. I think that says a lot about it really.


It could make a better case in the Deep or Urgoz. Mobs there are so big that it takes a little while for the physicals to eat through everything, but I don't think we'd do the Deep any faster with it (I'd bet it'd reliably be slower) and I'm pretty sure the AP-MoP Nec is significantly more valuable than any SS Nec could be.
I am not as experienced in Deep/Urgoz as you are. The times I did Deep in HM and Urgoz we even had 2 echo SS necros and we ate through it. Although I have to say we both brought MoP and a ranger with barrage so I can understand that with AP and MoP it could be just as awesome without the SS.
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