Sep 25, 2010, 05:09 PM // 17:09
|
#2
|
Unbridled Enthusiasm!
Join Date: Nov 2009
Location: EST
Guild: DPR
|
My suggestion is to open youself up to other build possibilities. Necros can run many things besides SS. Specially in PUGs now where Panic mesmers are popular. Panic+SS=wasted SS. In most high-end PUG content a Necro's bread and butter is MoP for manly variants. Besides that....its mainly about what area and what team format the PUG is using.....just synergize with them.
|
|
|
Sep 25, 2010, 08:06 PM // 20:06
|
#3
|
Pre-Searing Cadet
|
I know that there is a wide variety of builds I could play. I'm more asking about what quests/areas would be good for me as a SS necro.
If I was running MoP, what elite would I take?
|
|
|
Sep 25, 2010, 08:22 PM // 20:22
|
#4
|
Frost Gate Guardian
Join Date: Mar 2009
Location: Canada Eh
Guild: Fallen Knights Of The Shattered [Soul]
|
ok first off ss char... try getting a few buddies and try this build http://www.guildwarsguru.com/forum/u...t10433189.html
as for MoP it's usually echo, but you can bring other elites, just check with your team.
|
|
|
Sep 26, 2010, 12:50 AM // 00:50
|
#6
|
Forge Runner
Join Date: Mar 2008
Profession: Me/
|
Assassin's Promisewould be superior.
Spiteful Spirit is used in Deep and Underworld (Terraway).
I'd try Zaishen quests first, but they won't have specific team set ups unless you get them to.
Last edited by Cuilan; Sep 26, 2010 at 03:25 AM // 03:25..
|
|
|
Sep 27, 2010, 09:30 PM // 21:30
|
#7
|
Krytan Explorer
Join Date: Jan 2006
Location: Where I sleep
Guild: The Almond Brothers [Bros]
Profession: N/
|
SS is good pretty much everywhere if you are playing with an adept team. Even if you are running with a panic it can still work just make sure you are watching who you lay it down on. Personally all I do anymore is just Bounties and Z Quests or dungeons and in all places SS has been usefull to me, either PuGing or H/Hing.
Like others said, the necro has a variety of skills that it can use well, like Assassins Promise with MoP. This echo or arcane echo stuff isn't viable most of the time because good placement should mean quick death with just one skill and a 40/40 set for pew pew.
Honestly the game has gotten to the point where PuGing is done with prebuilt builds in highend areas and everything else is with heros, henchmen and guildies. So unless you are going to get a crew to make a special highend build to fit you on SS you are gonna be pretty limited PuGwise.
|
|
|
Sep 27, 2010, 09:43 PM // 21:43
|
#8
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by Glints Bane
SS is good pretty much everywhere if you are playing with an adept team.
|
No.
SS is good if you're running with an inept team. If your team is adept, SS is generally reduced to the worst skill on your bar (which pretty much scuttles your build since you've now wasted your elite).
|
|
|
Sep 28, 2010, 07:32 AM // 07:32
|
#9
|
Frost Gate Guardian
Join Date: Sep 2009
Guild: LOVE
Profession: N/Me
|
I would say SS is one of the best skills in the game. You can use it anywhere in the game ( just avoid low levels areas ) If pugs don't want you h/h it instead.
Instant success !!
|
|
|
Sep 28, 2010, 11:06 AM // 11:06
|
#10
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by godis
I would say SS is one of the best skills in the game.
|
In the guild teams I play with, the physicals kill things fairly quickly. A Necromancer still has a place here, but if he tried to bring SS it would be the worst skill on his bar by a long way.
The same is true to an extent when I H/H or PUG sometimes.
|
|
|
Sep 28, 2010, 06:58 PM // 18:58
|
#11
|
Academy Page
Join Date: Oct 2008
Guild: Devil's Rejects [DR]
Profession: Mo/
|
Try any dungeons. They are fun, profitable, and there's a good chance to get some nice items.
Necros are so versatile it's a shame to pigeonhole them into JUST using SS. They have some skills that allow you to do so much more. Just be careful to review what others are using to make sure they don't interfere with your own build working to max (tons of interrupts+SS= ineffective SS).
|
|
|
Sep 28, 2010, 08:28 PM // 20:28
|
#12
|
Lion's Arch Merchant
Join Date: Nov 2008
Location: WI
Guild: Dark Phoenix Risin [DPR]
Profession: R/
|
I find myself running an AP MoP bar most of the time on my necro. You can add Barbs, BuH, Ebon sin, really whatever you want to bring. I find it is much stronger than a typical SS bar. MoP hitting twice as often for 50-60 vs. SS hitting for 25-30.
|
|
|
Sep 28, 2010, 08:37 PM // 20:37
|
#13
|
Krytan Explorer
Join Date: Jan 2006
Location: Where I sleep
Guild: The Almond Brothers [Bros]
Profession: N/
|
Quote:
Originally Posted by Xenomortis
No.
SS is good if you're running with an inept team. If your team is adept, SS is generally reduced to the worst skill on your bar (which pretty much scuttles your build since you've now wasted your elite).
|
I'm being general for someone who isn't abviously playing on the level either of us do. However I still disagree with you because you went to an extreme negative. SS has its uses, just not in all cases, we both know this. If you have a spot to fill SS is good enough.
|
|
|
Sep 28, 2010, 09:04 PM // 21:04
|
#14
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by Glints Bane
I'm being general for someone who isn't abviously playing on the level either of us do.
|
Then your original comment was misleading. Either way, I still suspect you overestimate the standard for SS to be poor compared to the rest of the Curses skills you'd want to take.
|
|
|
Sep 28, 2010, 09:08 PM // 21:08
|
#15
|
Krytan Explorer
Join Date: Jan 2006
Location: Where I sleep
Guild: The Almond Brothers [Bros]
Profession: N/
|
Quote:
Originally Posted by Xenomortis
Then your original comment was misleading. Either way, I still suspect you overestimate the standard for SS to be poor compared to the rest of the Curses skills you'd want to take.
|
Yeah I can see that. Its hard to speak to everyone so I was mainly addressing the author of the thread and estimated his skill level.
|
|
|
Sep 28, 2010, 09:15 PM // 21:15
|
#16
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by Glints Bane
Yeah I can see that. Its hard to speak to everyone so I was mainly addressing the author of the thread and estimated his skill level.
|
Address your posts to anyone who might read them. You'll be more clear that way.
|
|
|
Sep 29, 2010, 08:27 PM // 20:27
|
#17
|
Permanently Banned
Join Date: Oct 2007
Location: Northern Ireland
Guild: Nowhere To Run Nowhere To [Hide]
Profession: N/
|
SS is brilliant if you're just plodding around GW on your lunch hour with heros and henchies,but for more organised play (guild groups/HM/blah blah) a well built curse bar that keeps up with the pace of 8+ humans all capable of triggering physical hits will reward itself.
BTW: Hi, it's been a long time Xenomortis :P
__________________
The best goodbyes are like a knife in the dark: short, simple and to the point
|
|
|
Oct 04, 2010, 02:06 AM // 02:06
|
#18
|
Desert Nomad
Join Date: Feb 2006
Location: North Carolina
Profession: N/Me
|
Quote:
Originally Posted by Xenomortis
In the guild teams I play with, the physicals kill things fairly quickly. A Necromancer still has a place here, but if he tried to bring SS it would be the worst skill on his bar by a long way.
The same is true to an extent when I H/H or PUG sometimes.
|
A Good SS necro should be tagging up the off target mobs while the physicals concentrate on their target or two or three depending on the number of physicals you have. SS is never useless you just have useless SS necros who dump on the called target and waste their SS. I usually run UW and Deeps with my SS and I've never felt like a fifth wheel because I hit the off target mobs first then work my way towards the target mobs. If you have a good ball of mobs, totally possible with a good team and good puller, then your off target hits will only enhance the rest of the team's damage
|
|
|
Oct 04, 2010, 01:55 PM // 13:55
|
#19
|
Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
|
Quote:
Originally Posted by Str0b0
A Good SS necro should be tagging up the off target mobs while the physicals concentrate on their target or two or three depending on the number of physicals you have. SS is never useless you just have useless SS necros who dump on the called target and waste their SS.
|
I wonder if I could convince my guildies to let me run an SS bar the next time we do the UW. I'll have to download FRAPS or something to demonstrate just how useless I would be. Then we'd have to do it again with me running Orders or AP-MoP.
Simply put, with the power output of the human teams I play with, SS would simply be the worse skill on my bar. Mark of Pain would be the best skill and Enfeebling Blood and Reckless Haste would feel a little redundant with the amount of protection our backline gives us. Barbs has a 2 second cast time and I'd have a hard time getting it on targets before the physicals arrive and blow it up. In these circumstances, SS just doesn't have a place.
SS always goes on the lowest priority targets in a mob for maximum mileage. I think that says a lot about it really.
It could make a better case in the Deep or Urgoz. Mobs there are so big that it takes a little while for the physicals to eat through everything, but I don't think we'd do the Deep any faster with it (I'd bet it'd reliably be slower) and I'm pretty sure the AP-MoP Nec is significantly more valuable than any SS Nec could be.
|
|
|
Oct 04, 2010, 03:14 PM // 15:14
|
#20
|
Desert Nomad
Join Date: Jan 2010
Guild: eeew
Profession: N/Rt
|
Quote:
Originally Posted by Xenomortis
I wonder if I could convince my guildies to let me run an SS bar the next time we do the UW. I'll have to download FRAPS or something to demonstrate just how useless I would be. Then we'd have to do it again with me running Orders or AP-MoP.
Simply put, with the power output of the human teams I play with, SS would simply be the worse skill on my bar. Mark of Pain would be the best skill and Enfeebling Blood and Reckless Haste would feel a little redundant with the amount of protection our backline gives us. Barbs has a 2 second cast time and I'd have a hard time getting it on targets before the physicals arrive and blow it up. In these circumstances, SS just doesn't have a place.
SS always goes on the lowest priority targets in a mob for maximum mileage. I think that says a lot about it really.
It could make a better case in the Deep or Urgoz. Mobs there are so big that it takes a little while for the physicals to eat through everything, but I don't think we'd do the Deep any faster with it (I'd bet it'd reliably be slower) and I'm pretty sure the AP-MoP Nec is significantly more valuable than any SS Nec could be.
|
I am not as experienced in Deep/Urgoz as you are. The times I did Deep in HM and Urgoz we even had 2 echo SS necros and we ate through it. Although I have to say we both brought MoP and a ranger with barrage so I can understand that with AP and MoP it could be just as awesome without the SS.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 01:58 AM // 01:58.
|